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dc.contributor.authorHygen, Beate Wold
dc.contributor.authorBelsky, Jay
dc.contributor.authorStenseng, Frode
dc.contributor.authorSteinsbekk, Silje
dc.contributor.authorWichstrøm, Lars
dc.contributor.authorSkalicka, Vera
dc.date.accessioned2023-01-23T13:11:54Z
dc.date.available2023-01-23T13:11:54Z
dc.date.created2022-04-27T09:42:12Z
dc.date.issued2022
dc.identifier.citationComputers in Human Behavior. 2022, 132 1-8.en_US
dc.identifier.issn0747-5632
dc.identifier.urihttps://hdl.handle.net/11250/3045372
dc.description.abstractBackground: Youth are increasingly engaged in digital games; while physical activity rates are declining. This study examines whether the amount of time children spend on gaming is related to physical activity and athletic self-esteem. Method: At ages 8, 10, 12, and 14, a community sample of children (n = 751, 379 girls) was interviewed about how often they played digital games, completed questionnaires regarding their athletic self-esteem and wore an accelerometer to measure physical activity. Results: A random intercept cross-lagged panel model using the participants as their own controls adjusting for all time-invariant potential confounding factors, revealed that increased gaming predicted reduced athletic self-esteem (B = −0.17, 95% CI: 0.26 to −0.10). Among boys aged 10 years, increased moderate and vigorous physical activity (MVPA) predicted decreased gaming (B = −0.64, 95% CI: 1.12 to −0.16) whereas increased gaming predicted reduced MVPA at the age of 12 (B = −0.08, 95% CI: 0.12 to −0.03). These effects remained evident two years later via stability in gaming and MVPA. Conclusions: Findings suggest a developmental window for boys in middle childhood during which changes in physical activity and gaming result in longer-term cascades that endure into adolescence: increased gaming predicts reduced MVPA, whereas reduced MVPA predicts increased gaming.
dc.description.abstractLongitudinal relations between gaming, physical activity, and athletic self-esteem
dc.language.isoengen_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleLongitudinal relations between gaming, physical activity, and athletic self-esteemen_US
dc.title.alternativeLongitudinal relations between gaming, physical activity, and athletic self-esteemen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersion
dc.source.pagenumber1-8en_US
dc.source.volume132en_US
dc.source.journalComputers in Human Behavioren_US
dc.identifier.doi10.1016/j.chb.2022.107252
dc.identifier.cristin2019370
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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